The example of load tile images by BASE64 encoding, a very common way to load offline tiles in mobiles.
You can save tile images in sqlite database, and load them as following:
Recommend mbtiles, a great spec to store tiles in sqlite database.
<!DOCTYPE html> <html> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>TileLayer and Geo-Projections - Load tiles with base64 encoding</title> <style type="text/css"> html,body{margin:0px;height:100%;width:100%} .container{width:100%;height:100%} </style> <link rel="stylesheet" href="https://unpkg.com/maptalks/dist/maptalks.css"> <script type="text/javascript" src="https://unpkg.com/maptalks/dist/maptalks.min.js"></script> <body> <div id="map" class="container"></div> <script> var baseLayer = new maptalks.TileLayer('base',{ urlTemplate: 'https://{s}.basemaps.cartocdn.com/light_all/{z}/{x}/{y}.png', subdomains: ["a","b","c","d"], attribution: '© <a href="http://osm.org">OpenStreetMap</a> contributors, © <a href="https://carto.com/">CARTO</a>' }); //generate tile url baseLayer.getTileUrl = function (x, y, z) { //replace with your own //e.g. return a url pointing to your sqlite database return maptalks.TileLayer.prototype.getTileUrl.call(this, x, y, z); }; baseLayer.on('renderercreate', function (e) { //load tile image // img(Image): an Image object // url(String): the url of the tile e.renderer.loadTileImage = function (img, url) { //mocking getting image's base64 //replace it by your own, e.g. load from sqlite database var remoteImage = new Image(); remoteImage.crossOrigin = 'anonymous'; remoteImage.onload = function () { var base64 = getBase64Image(remoteImage); img.src = base64; }; remoteImage.src = url; }; }); function getBase64Image(img) { var canvas = document.createElement('canvas'); canvas.width = img.width; canvas.height = img.height; var ctx = canvas.getContext('2d'); ctx.drawImage(img, 0, 0); var dataURL = canvas.toDataURL('image/png'); return dataURL; } var map = new maptalks.Map('map', { center: [-0.113049,51.498568], zoom: 11, baseLayer : baseLayer }); </script> </body> </html>