瓦片BASE64编码载入的示例, 很适合用于移动端中加载离线地图瓦片.
预先将瓦片数据存入sqlite数据库, 然后按照示例中所示:
瓦片存储有一种专门格式, mbtiles格式, 可以作为在移动端存储瓦片的参考格式
<!DOCTYPE html>
<html>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>瓦片图层与地理投影 - 用base64编码载入瓦片</title>
<style type="text/css">
html,body{margin:0px;height:100%;width:100%}
.container{width:100%;height:100%}
</style>
<link rel="stylesheet" href="https://unpkg.com/maptalks/dist/maptalks.css">
<script type="text/javascript" src="https://unpkg.com/maptalks/dist/maptalks.min.js"></script>
<body>
<div id="map" class="container"></div>
<script>
var baseLayer = new maptalks.TileLayer('base',{
urlTemplate: 'https://{s}.basemaps.cartocdn.com/light_all/{z}/{x}/{y}.png',
subdomains: ['a','b','c','d'],
attribution: '© <a href="http://osm.org">OpenStreetMap</a> contributors, © <a href="https://carto.com/">CARTO</a>'
});
//generate tile url
baseLayer.getTileUrl = function (x, y, z) {
//replace with your own
//e.g. return a url pointing to your sqlite database
return maptalks.TileLayer.prototype.getTileUrl.call(this, x, y, z);
};
baseLayer.on('renderercreate', function (e) {
//load tile image
// img(Image): an Image object
// url(String): the url of the tile
e.renderer.loadTileImage = function (img, url) {
//mocking getting image's base64
//replace it by your own, e.g. load from sqlite database
var remoteImage = new Image();
remoteImage.crossOrigin = 'anonymous';
remoteImage.onload = function () {
var base64 = getBase64Image(remoteImage);
img.src = base64;
};
remoteImage.src = url;
};
});
function getBase64Image(img) {
var canvas = document.createElement('canvas');
canvas.width = img.width;
canvas.height = img.height;
var ctx = canvas.getContext('2d');
ctx.drawImage(img, 0, 0);
var dataURL = canvas.toDataURL('image/png');
return dataURL;
}
var map = new maptalks.Map('map', {
center: [-0.113049,51.498568],
zoom: 11,
baseLayer : baseLayer
});
</script>
</body>
</html>