TileLayer有两个renderer: canvas 和 gl(默认), 浏览器不支持webgl时(IE9/10), 会自动切换为canvas
它们的不同点如下, 请根据实际情况选用不同的renderer:
| renderer | 支持IE9/10 | 支持三维 | 必须允许跨域 |
|---|---|---|---|
| gl | 否 | 是 | 是 |
| canvas | 是 | 否 | 否* |
* 但在调用map.toDataURL导出图片时, 瓦片必须支持跨域, 且TileLayer必须设置crossOrigin
<!DOCTYPE html>
<html>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>瓦片图层与地理投影 - Canvas渲染方式的瓦片图层</title>
<style type="text/css">
html,body{margin:0px;height:100%;width:100%}
.container{width:100%;height:100%}
</style>
<link rel="stylesheet" href="https://unpkg.com/maptalks/dist/maptalks.css">
<script type="text/javascript" src="https://unpkg.com/maptalks/dist/maptalks.min.js"></script>
<body>
<div id="map" class="container"></div>
<script>
var map = new maptalks.Map('map', {
center: [-0.113049,51.498568],
zoom: 13,
baseLayer : new maptalks.TileLayer('base',{
renderer : 'canvas', // set TileLayer's renderer to canvas
// crossOrigin : 'anonymous',
urlTemplate: 'https://{s}.basemaps.cartocdn.com/light_all/{z}/{x}/{y}.png',
subdomains: ['a','b','c','d'],
attribution: '© <a href="http://osm.org">OpenStreetMap</a> contributors, © <a href="https://carto.com/">CARTO</a>'
})
});
</script>
</body>
</html>